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Yhteisöllisen oppimisen tukeminen mobiililaitteiden avulla:
                           ffgfg eri kontekstissa
 Kolme tapaustutkimusta kolmessa
 Mobiilin oppimisen ja ohjauksen mahdollisuudet ammatillisessa koulutuksessa,
 mobiiliseminaari 7.12.2011. Helsingin yliopisto




 Jari Laru, yliopisto-opettaja, Oulun yliopisto
 Jari Laru, University teacher, University of Oulu
 http://www.mendeley.com/profiles/jari-laru/
http://farm4.static.flickr.com/3175/2961226120_61c51497b4_z.jpg?zz=1
http://vodpod.com/watch/15508281-alan-kays-dynabook-rare-nhk-
video-ipad-1960-1970-lukujen-taitteessa?u=larux&c=mobiililuento
                                                                  http://www.slideshare.net/larux/1-luento-tieto-
                                                                  ja-viestinttekniikan-perusteet-opintojaksolla-tvt-
                                                                  opetuskytn-historia
http://chrome.angrybirds.com/




http://www.slideshare.net/philra
wcliffe/wac-press-conference-      http://www.tietokone.fi/uutiset/anssi_vanjoki_alypuhelin_kuolee
mwc-2011?from=ss_embed
http://www.slideshare.net/larux/3-luento-tieto-ja-viestinttekniikan-pedagogiset-
perusteet-tietokoneavusteinen-yhteisllinen-oppiminen-cscl
Hutchins, E. (1995). Cognition in
the wild. Cambridge, Mass: MIT
Press.
2002
                                   “His 2002 paper with Roy Pea,
                                   "Walk on the Wild Side," has
                                   been influential in
                                   understanding the future
                                   possibilities for wireless
                                   handheld learning devices”




Roschelle, J., & Pea, R. (2002).
A walk on the WILD side: how
wireless handhelds may
change CSCL, 51-60.
Retrieved from
http://dl.acm.org/citation.cfm
?id=1658616.1658624
Traditional approach / Perinteinen näkökuma

MLEARNING – MOBIILIOPPIMINEN.
1:1
ONE-TO-ONE TECHNOLOGY
  ENHANCED LEARNING




           http://www.flickr.com/photos/olpc/303868
           0654/
         Chan, T.-W., Roschelle, J., Hsi, S., Kinshuk, K., BROWN, T., Brown, T.,
         Patton, C., et al. (2006). One-to-one technology-enhanced learning: an
         opportunity for global research collaboration. Research and Practice in
         Technology Enhanced Learning, 1(1), 1-26. Retrieved from
         http://www.worldscinet.com/abstract?id=pii:S1793206806000032
Future trend

ULEARNING – U-OPPIMINEN N:1
2008: interpersonal computers
                                                                 http://www.slideshare.net/larux/3-luento-tieto-ja-viestinttekniikan-pedagogiset-
                                                                 perusteet-tietokoneavusteinen-yhteisllinen-oppiminen-cscl




   http://www.fkaplan.com/file/ca
   if-interpersonal.doc



Kaplan, F., DoLenh, S., Bachour, K., Kao, G. Y.-ing, Gault, C., Dillenbourg, P.,
Huang, J., et al. (2009). Interactive Artifacts and Furniture Supporting
Collaborative Work and Learning (Vol. 10, pp. 1-17). Boston, MA: Springer
US. Retrieved from
http://www.springerlink.com/content/uxr3q7t022751275/
1. AKSELI/1st. axis

TANGIBLES,ROOMWARE,PHIDGETS,WE
ARABLES = ULEARNING/U-OPPIMINEN
1.”U-oppiminen” ”uLearning”

Tangibles                                    Roomware
Tangibles


       http://www.youtube.com/watch?v=5U     http://www.youtube.com/watch?v=I5GWUx3ZSMw
       PiFeJhwS4




Phidgets                                     Wearables




http://www.youtube.com/watch?v=RmLU4GS7zAI   http://www.youtube.com/watch?v=4hXM6paYOME
2. AKSELI/2nd. axis

LOCATION BASED MOBILE
TECHNOLOGIES, MOBILE SOCIAL MEDIA
= MLEARNING/M-OPPIMINEN
2. ”mLearning” ”mOppiminen”
Jari Laru

YHTEISÖLLISEN OPPIMISEN
TUKEMINEN MOBIILILAITTEILLA
/ SUPPORTING COLLABORATIVE
LEARNING WITH MOBILE COMPUTERS
AIMS from past to today
This thesis work focuses on developing and analyzing
innovative ways of supporting applying the framework of
distributed scaffolding for learning activities in authentic
real world contexts.

In this study theoretical ideas of cognitive tools,
collaborative learning and scaffolding are applied for
designing light-weight mobile software and pedagogical
models for learning in authentic real world contexts.

This is done in order to generate new knowledge and
solutions that advance collaborative learning in mobile
computer supported collaborative learning
Introduction

                                Earli SIG
Mobile computers                                Everyday contexts

 Scaffolding collaborative                        Master’s programme,
                                                  University, Professional
 learning with cognitive
                                                  Community, K-12 students,
 tools based on                                   Higher Education students,
                                                  Nature school
 mobile computers
                  Case I           Case II          Case III
             workplace (n=10)   Nature (N=22)   University (N=22)
                  EMI               ILE           INTHIG
Collaborative learning, Cognitive tools
                               Scaffolding, Structuring




idiosyncratic (very   scripted (low                      stringent (high
little coercion)      coercion)                          coercion)
Social patterns in mobile technology mediated collaboration among members of the professional distance
education community
The aim of this study was to identify social patterns in mobile technology mediated collaboration among distributed members of the
professional distance education community. Ten participants worked for twelve weeks designing a master’s programme in Information
Sciences. The participants’ mobile technology usage activity and interview data were first analyzed to get an overview of the density
and distribution of collaboration at individual and community levels. Secondly, the results of the social network analyses were
interpreted to explore how different social network patterns of relationships affect online and offline interactions. Thirdly, qualitative
descriptions of participant teamwork were analysed to provide practical examples and explanations. Overall, the analyses revealed
nonparticipative behaviour within the online community. The social network analysis revealed structural holes and sparse collaboration
among participants in the offline community. It was found that due to their separated practices in the offline community, they didn’t
have a need for mobile collaboration tools in their practices.
Laru, J. & Järvelä, S. (2008). Social patterns in mobile technology mediated collaboration among members of the professional distance education
community. Educational Media International Journal, 45(1),17-3.


 Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a
 case study with K-12 learners
 This study explores how collaborative inquiry learning can be supported with multiple scaffolding agents in a real-life field trip context. In
 practice, a mobile peer-to-peer messaging tool provided meta-cognitive and procedural support, while tutors and a nature guide provided
 more dynamic scaffolding in order to support argumentative discussions between groups of students during the cocreation
 of knowledge claims. The aim of the analysis was to identify and compare top- and low-performing dyads/triads in order to reveal the
 differences regarding their co-construction of arguments while creating knowledge claims. Although the results revealed several shortcomings
 in the types of argumentation, it could be established that differences between the top performers and low performers were statistically
 significant in terms of social modes of argumentation, the use of warrants in the mobile tool and in overall participation. In
 general, the use of the mobile tool likely promoted important interaction during inquiry learning, but led to superficial epistemological quality
 in the knowledge claim messages.
  Laru, J., Järvelä, S. & Clariana, R. (2010). Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for
  learning: a case study with K-12 learners. Interactive Learning Environments, Online first, 1-15. doi:10.1080/10494821003771350

  Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context
 In this single-case study, small groups of learners were supported by use of multiple social software tools and face-to-face activities in the context of
 higher education. The aim of the study was to explore how designed learning activities contribute to students’ learning outcomes by studying
 probabilistic dependencies between the variables. The participants (n=22) worked in groups of four to five students for 12 weeks. Groups were
 required to complete a wiki project by the end of the semester. In order to complete the wiki project, students needed to participate in recurrent
 solo and collective phases mediated by the use of social software tools and face-to-face meetings in their respective sessions. The data for
 multivariate Bayesian analysis was composed of video recordings, social software usage activity and pre- and post-tests of students’ conceptual
 understanding. In our case, we found that using social software tools together to perform multiple tasks likely increased individual knowledge
 acquisition during the course. Bayesian classification analysis revealed that the best predictors of good learning outcomes were wiki-related
 activities. In addition, according to the Bayesian dependency model, students who monitored their peers’ work via syndication services and who
 were active by adding, modifying or deleting text in their group’s wiki obtained higher scores. The model also shows that many other learning
 activities were indirectly related to learning outcome.

  Laru, J., Näykki, P. & Järvelä, S. (2011). Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education
  context. Special issue on Web 2.0 on Higher Education. Journal of Internet and Higher Education.
Social patterns in mobile technology mediated collaboration among members of the professional distance
        education community

                    1. What is the density and the distribution of the collaboration at
                    individual and community levels in the online and offline communities?
Questions           2. How do different social network patterns of relationships affect online
                    and offline interactions?
                    3. How do participants describe teamwork and the technologies used to
                    support it?

         Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a
         case study with K-12 learners
                    1. What were the differences between top and low performers in regards
                    to collaborative inquiry learning during the field trip? groups?
                    2. What was the difference between top and low performers in regards to
                    the structural quality of knowledge claim messages?
                    3. How much did the top and low performers learn about biology during
                    the field trip?
         Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context

                    1. How much did students learn during the course?
                    2. Which social software and face-to-face variables were the best predictors
                    for identifying differences between high- and low-performing groups of
                    students?
                    3. What was the impact of social software and face-to-face sessions on
                    individual students' learning gain?
Social patterns in mobile technology mediated collaboration among members of the professional distance
        education community

                                                        • 1st generation: mobile
                                                          versions of desktop tools:
Tools                                                     FLE3mobile
                                                        • wlan


         Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a
         case study with K-12 learners
                                                         • 2nd generation: context-
                                                           aware peer-to-peer mobile
                                                           tools: flyers
                                                         • mobile encounter network
                                                           (bluetooth)
         Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context

                                                         • 3nd generation: mobile social
                                                           media: mobile clients + flickr
                                                           + wordpress + wikispaces +
                                                           google reader
                                                         • 3G connectivity
Social patterns in mobile technology mediated collaboration among members of the professional distance
         education community


                                                   •     No groups designed (participants worked in
                                                         three teams though)
Design              ”Let’s try it” ..              •     No clear task, work related activities (no formal
                                                         learning)
                                                   •     Knowledge building
                                                   •     Metacognitive scaffolding

          Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a
          case study with K-12 learners
                                                   •     Dyads/Triads
                                                   •     Ill-structured task
                                                   •     Argumentative collaboration
                                                   •     Procedural scaffolding & metacognitive
                                                         scaffolding

          Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context
                                                   •     4-5 students per group
                                                   •     Ill-structured tasks
                                                   •     Small groups of learners were supported by
                                                         multiple social software tools and face-to-face
                                                         activities
                                                   •     Recurrent individual and collaborative phases
                                                   •     Multiple scaffolds
Laru, J. & Järvelä, S. (2008). Social patterns in mobile
technology mediated collaboration among members of the
professional distance education community. Educational
Media International Journal, 45(1),17-3.
STUDY 2: FLYERS
         Laru, J. & Järvelä, S. (2008). Social patterns in mobile
         technology mediated collaboration among members of the
         professional distance education community. Educational Media
         International Journal, 45(1),17-3.
Course blog and wiki
                                           Mobile applications


                                                                                              Course level tools




                                                                               D. Reflect &           E. Review &
                                         B.Reflect                                                                              F. Co-construct
          Phase:      A.Ground                              C.Conceptualize    elaborate              evaluate
                                                                                                                                knowledge                         Course feed



                      Group level tools

          Software:


                         Collaborative                                  Solo                                         Collaborative


          Activity:
                        Lecture           Discussion         Phototaking         Blogging             Discussion                     Wikiwork

                                                                                                    Multiple feeds
                                                                                                                                                   Merged feeds


                                                                                 Monitoring tools




                                                                                    G.Monitor             Tools used to merge multiple RSS feeds




Figure 4. Socio-technological design of the course. The idea of making use of each others’
knowledge was operationalized in socio-technical design. It consisted of recurrent individual and collective phases in which students
used multiple Web 2.0 tools and mobile phones in concert to perform designed tasks. Retrieved from: Jari Laru, Piia Näykki, Sanna
Järvelä, Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context, The Internet and
Higher Education, Available online 28 August 2011, ISSN 1096-7516, 10.1016/j.iheduc.2011.08.004.
Figure 5. Pedagogical design of the course. Groups were required to complete a wiki project
by the end of the semester. In order to complete the wiki project, students needed to
participate in recurrent solo and collective phases mediated by the use of social software
tools and face-to-face discussions in their respective phases. Jari Laru, Piia Näykki, Sanna
Järvelä, Supporting small-group learning using multiple Web 2.0 tools: A case study in the
higher education context, The Internet and Higher Education, Available online 28 August 2011,
ISSN 1096-7516, 10.1016/j.iheduc.2011.08.004.
Social patterns in mobile technology mediated collaboration among members of the professional distance
      education community


                                            •    Quantitative analysis of FLE3mobile’s log-files

Methods        SNA
               Social network analysis
                                            •
                                                 (log file analyzer)
                                                 Qualitative-Quantitative Interview analysis (SNA
                                                 analysis)



       Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a
       case study with K-12 learners

           Mann-whitney                 •       Quantititative Mindmap analysis (pre-post-test)
                                        •       Qualitative analysis of recorded argumentative

          U-test                        •
                                                discussions (Mann-whitney U-test)
                                                Qualitative analysis of the flyers (Mann-whitney
                                                U-test)

       Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context

                                        •       Quantitative analysis of conceptual knowledge

          Bayes
          Classification analysis
                                        •
                                                test (normalized gain, t-test)
                                                Qualitative+Quantitative analysis of social
                                                software activities (Bayesian classification
          Dependency modeling                   analysis + Bayesian dependency modeling)
Monimenetelmäinen (kokeileva) ote
            Osatutkimus I                         Osatutkimus II                  Osatutkimus III
                                                                                                  käsitetesti
                                                  Kyselyt                          Kyselyt
            Haastattelut
                                                              Ryhmähaastattelu               Haastattelut
                    Kyselyt
                                                         Lehtiset                     Videoidut ryhmätilanteet
              Logidata (yksi sovellus)
                                                 Nauhoitetut ryhmätilanteet
                      Keskustelut                                                 logidata (useita sovelluksia)
                                                    käsitekartat
                                                                                  onlinedata (wikit, blogit etc)

                                                  Käsitekarttojen
            Logidatan analyysi                                                     Bayes mallinnus, jonka
                                                  tilastollinen analyysi, jonka
                                                                                   avulla kyselydata, logidata
            Kevyt keskusteluanalyysi              avulla ryhmät jaettiin
                                                                                   ja käsitetesti kytkettiin
                                                  huonosti ja hyvin
            Verkostoanalyysi (SNA)                                                 yhteen [kokeilu]
                                                  menestyneisiin
            olemattoman
            vuorovaikutuksen                                                       Verkkoon tuotetun
                                                 Ryhmätilanteiden ja               materiaalin analysointi
            syiden etsimisessä
                                                 lehtisten sisällönanalyysi        (multilevel IA analysis)
           Haastattelut tukimateriaalina         Mann-Whitney U-test
                                                                                   haastatteluiden ja/tai
                                                 hyvien ja huonojen
                                                                                   ryhmätilanteiden
                                                 ryhmien suoritusten
                                                                                   analysointi
                                                 vertailemiseksi


LET - Oppimisen ja koulutusteknologian tutkimusyksikkö
Jari Laru, 22.4.2009
      29
RESULTS
Overall, the analyses revealed nonparticipative behaviour within the online
community.

 The social network analysis revealed structural holes and sparse collaboration
among participants in the offline community. It was found that due to their
separated practices in the offline community, they didn’t have a need for mobile
collaboration tools in their practices.
Although the results revealed several shortcomings in the types of
argumentation...

….In general, the use of the mobile tool likely promoted important
interaction during inquiry learning, but led to superficial
epistemological quality in the knowledge claim messages.
In our case, we found that using social software tools together to perform multiple
tasks likely increased individual knowledge acquisition during the course.

Bayesian classification analysis revealed that the best predictors of good learning
outcomes were wiki-related activities.
Social patterns in mobile technology mediated collaboration among members of the professional distance
          education community
              •   Overall, the analyses revealed nonparticipative behaviour within the online
                  community. The social network analysis revealed structural holes and sparse
                  collaboration among participants in the offline community.
Results       •   It was found that due to their separated practices in the offline community, they
                  did not have a need for mobile collaboration tools in their practices.




           Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a
           case study with K-12 learners
             •    Although the results revealed several shortcomings in the types of argumentation, it
                  could be established that differences between the top performers and low
                  performers were statistically significant in terms of social modes of argumentation,
                  the use of warrants in the mobile tool and in overall participation.
             •    In general, the use of the mobile tool likely promoted important interaction during
                  inquiry learning, but led to superficial epistemological quality in the knowledge
                  claim messages.
           Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context

             •    Explorative Bayesian classification analysis revealed that the best predictors of
                  good learning outcomes were wiki-related activities.
             •    In general, the results indicated that interaction between individual and collective
                  actions likely increased individual knowledge acquisition during the course.
Similar
  •   Cognitive tools; Generic cognitive tools
  •   Mobile computer supported collaborative learning
  •   Can be considered as example: development of ”mobile learning” (from
      past to today)
  •   Design can be considered as example: learning from => learning with


Different
  •   Study 1 is socio-cultural (COP) while others are socio-cognitive
  •   Methodological designs are quite different
  •   No explicit design cycles from study 1 to study 3, instead studies are
      independent cases. Development cycles are in design etc.
Collaborative learning, Cognitive tools
    Scaffolding




?                 ?
Collaborative learning, Cognitive tools
                               Scaffolding, Structuring




idiosyncratic (very   scripted (low                      stringent (high
little coercion)      coercion)                          coercion)
Kiitos / Thank You!

QUESTIONS? FEEDBACK?
HTTP://WWW.MENDELEY.COM/PROFIL
ES/JARI-LARU/

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Yhteisöllisen oppimisen tukeminen mobiililaitteiden avulla: Kolme tapaustutkimusta kolmessa eri kontekstissa

  • 1. Yhteisöllisen oppimisen tukeminen mobiililaitteiden avulla: ffgfg eri kontekstissa Kolme tapaustutkimusta kolmessa Mobiilin oppimisen ja ohjauksen mahdollisuudet ammatillisessa koulutuksessa, mobiiliseminaari 7.12.2011. Helsingin yliopisto Jari Laru, yliopisto-opettaja, Oulun yliopisto Jari Laru, University teacher, University of Oulu http://www.mendeley.com/profiles/jari-laru/ http://farm4.static.flickr.com/3175/2961226120_61c51497b4_z.jpg?zz=1
  • 2. http://vodpod.com/watch/15508281-alan-kays-dynabook-rare-nhk- video-ipad-1960-1970-lukujen-taitteessa?u=larux&c=mobiililuento http://www.slideshare.net/larux/1-luento-tieto- ja-viestinttekniikan-perusteet-opintojaksolla-tvt- opetuskytn-historia
  • 3. http://chrome.angrybirds.com/ http://www.slideshare.net/philra wcliffe/wac-press-conference- http://www.tietokone.fi/uutiset/anssi_vanjoki_alypuhelin_kuolee mwc-2011?from=ss_embed
  • 5. Hutchins, E. (1995). Cognition in the wild. Cambridge, Mass: MIT Press.
  • 6. 2002 “His 2002 paper with Roy Pea, "Walk on the Wild Side," has been influential in understanding the future possibilities for wireless handheld learning devices” Roschelle, J., & Pea, R. (2002). A walk on the WILD side: how wireless handhelds may change CSCL, 51-60. Retrieved from http://dl.acm.org/citation.cfm ?id=1658616.1658624
  • 7. Traditional approach / Perinteinen näkökuma MLEARNING – MOBIILIOPPIMINEN. 1:1
  • 8. ONE-TO-ONE TECHNOLOGY ENHANCED LEARNING http://www.flickr.com/photos/olpc/303868 0654/ Chan, T.-W., Roschelle, J., Hsi, S., Kinshuk, K., BROWN, T., Brown, T., Patton, C., et al. (2006). One-to-one technology-enhanced learning: an opportunity for global research collaboration. Research and Practice in Technology Enhanced Learning, 1(1), 1-26. Retrieved from http://www.worldscinet.com/abstract?id=pii:S1793206806000032
  • 9.
  • 10. Future trend ULEARNING – U-OPPIMINEN N:1
  • 11. 2008: interpersonal computers http://www.slideshare.net/larux/3-luento-tieto-ja-viestinttekniikan-pedagogiset- perusteet-tietokoneavusteinen-yhteisllinen-oppiminen-cscl http://www.fkaplan.com/file/ca if-interpersonal.doc Kaplan, F., DoLenh, S., Bachour, K., Kao, G. Y.-ing, Gault, C., Dillenbourg, P., Huang, J., et al. (2009). Interactive Artifacts and Furniture Supporting Collaborative Work and Learning (Vol. 10, pp. 1-17). Boston, MA: Springer US. Retrieved from http://www.springerlink.com/content/uxr3q7t022751275/
  • 13. 1.”U-oppiminen” ”uLearning” Tangibles Roomware Tangibles http://www.youtube.com/watch?v=5U http://www.youtube.com/watch?v=I5GWUx3ZSMw PiFeJhwS4 Phidgets Wearables http://www.youtube.com/watch?v=RmLU4GS7zAI http://www.youtube.com/watch?v=4hXM6paYOME
  • 14. 2. AKSELI/2nd. axis LOCATION BASED MOBILE TECHNOLOGIES, MOBILE SOCIAL MEDIA = MLEARNING/M-OPPIMINEN
  • 16. Jari Laru YHTEISÖLLISEN OPPIMISEN TUKEMINEN MOBIILILAITTEILLA / SUPPORTING COLLABORATIVE LEARNING WITH MOBILE COMPUTERS
  • 17. AIMS from past to today This thesis work focuses on developing and analyzing innovative ways of supporting applying the framework of distributed scaffolding for learning activities in authentic real world contexts. In this study theoretical ideas of cognitive tools, collaborative learning and scaffolding are applied for designing light-weight mobile software and pedagogical models for learning in authentic real world contexts. This is done in order to generate new knowledge and solutions that advance collaborative learning in mobile computer supported collaborative learning
  • 18. Introduction Earli SIG Mobile computers Everyday contexts Scaffolding collaborative Master’s programme, University, Professional learning with cognitive Community, K-12 students, tools based on Higher Education students, Nature school mobile computers Case I Case II Case III workplace (n=10) Nature (N=22) University (N=22) EMI ILE INTHIG
  • 19. Collaborative learning, Cognitive tools Scaffolding, Structuring idiosyncratic (very scripted (low stringent (high little coercion) coercion) coercion)
  • 20. Social patterns in mobile technology mediated collaboration among members of the professional distance education community The aim of this study was to identify social patterns in mobile technology mediated collaboration among distributed members of the professional distance education community. Ten participants worked for twelve weeks designing a master’s programme in Information Sciences. The participants’ mobile technology usage activity and interview data were first analyzed to get an overview of the density and distribution of collaboration at individual and community levels. Secondly, the results of the social network analyses were interpreted to explore how different social network patterns of relationships affect online and offline interactions. Thirdly, qualitative descriptions of participant teamwork were analysed to provide practical examples and explanations. Overall, the analyses revealed nonparticipative behaviour within the online community. The social network analysis revealed structural holes and sparse collaboration among participants in the offline community. It was found that due to their separated practices in the offline community, they didn’t have a need for mobile collaboration tools in their practices. Laru, J. & Järvelä, S. (2008). Social patterns in mobile technology mediated collaboration among members of the professional distance education community. Educational Media International Journal, 45(1),17-3. Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners This study explores how collaborative inquiry learning can be supported with multiple scaffolding agents in a real-life field trip context. In practice, a mobile peer-to-peer messaging tool provided meta-cognitive and procedural support, while tutors and a nature guide provided more dynamic scaffolding in order to support argumentative discussions between groups of students during the cocreation of knowledge claims. The aim of the analysis was to identify and compare top- and low-performing dyads/triads in order to reveal the differences regarding their co-construction of arguments while creating knowledge claims. Although the results revealed several shortcomings in the types of argumentation, it could be established that differences between the top performers and low performers were statistically significant in terms of social modes of argumentation, the use of warrants in the mobile tool and in overall participation. In general, the use of the mobile tool likely promoted important interaction during inquiry learning, but led to superficial epistemological quality in the knowledge claim messages. Laru, J., Järvelä, S. & Clariana, R. (2010). Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners. Interactive Learning Environments, Online first, 1-15. doi:10.1080/10494821003771350 Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context In this single-case study, small groups of learners were supported by use of multiple social software tools and face-to-face activities in the context of higher education. The aim of the study was to explore how designed learning activities contribute to students’ learning outcomes by studying probabilistic dependencies between the variables. The participants (n=22) worked in groups of four to five students for 12 weeks. Groups were required to complete a wiki project by the end of the semester. In order to complete the wiki project, students needed to participate in recurrent solo and collective phases mediated by the use of social software tools and face-to-face meetings in their respective sessions. The data for multivariate Bayesian analysis was composed of video recordings, social software usage activity and pre- and post-tests of students’ conceptual understanding. In our case, we found that using social software tools together to perform multiple tasks likely increased individual knowledge acquisition during the course. Bayesian classification analysis revealed that the best predictors of good learning outcomes were wiki-related activities. In addition, according to the Bayesian dependency model, students who monitored their peers’ work via syndication services and who were active by adding, modifying or deleting text in their group’s wiki obtained higher scores. The model also shows that many other learning activities were indirectly related to learning outcome. Laru, J., Näykki, P. & Järvelä, S. (2011). Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context. Special issue on Web 2.0 on Higher Education. Journal of Internet and Higher Education.
  • 21. Social patterns in mobile technology mediated collaboration among members of the professional distance education community 1. What is the density and the distribution of the collaboration at individual and community levels in the online and offline communities? Questions 2. How do different social network patterns of relationships affect online and offline interactions? 3. How do participants describe teamwork and the technologies used to support it? Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners 1. What were the differences between top and low performers in regards to collaborative inquiry learning during the field trip? groups? 2. What was the difference between top and low performers in regards to the structural quality of knowledge claim messages? 3. How much did the top and low performers learn about biology during the field trip? Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context 1. How much did students learn during the course? 2. Which social software and face-to-face variables were the best predictors for identifying differences between high- and low-performing groups of students? 3. What was the impact of social software and face-to-face sessions on individual students' learning gain?
  • 22. Social patterns in mobile technology mediated collaboration among members of the professional distance education community • 1st generation: mobile versions of desktop tools: Tools FLE3mobile • wlan Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners • 2nd generation: context- aware peer-to-peer mobile tools: flyers • mobile encounter network (bluetooth) Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context • 3nd generation: mobile social media: mobile clients + flickr + wordpress + wikispaces + google reader • 3G connectivity
  • 23. Social patterns in mobile technology mediated collaboration among members of the professional distance education community • No groups designed (participants worked in three teams though) Design ”Let’s try it” .. • No clear task, work related activities (no formal learning) • Knowledge building • Metacognitive scaffolding Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners • Dyads/Triads • Ill-structured task • Argumentative collaboration • Procedural scaffolding & metacognitive scaffolding Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context • 4-5 students per group • Ill-structured tasks • Small groups of learners were supported by multiple social software tools and face-to-face activities • Recurrent individual and collaborative phases • Multiple scaffolds
  • 24. Laru, J. & Järvelä, S. (2008). Social patterns in mobile technology mediated collaboration among members of the professional distance education community. Educational Media International Journal, 45(1),17-3.
  • 25. STUDY 2: FLYERS Laru, J. & Järvelä, S. (2008). Social patterns in mobile technology mediated collaboration among members of the professional distance education community. Educational Media International Journal, 45(1),17-3.
  • 26. Course blog and wiki Mobile applications Course level tools D. Reflect & E. Review & B.Reflect F. Co-construct Phase: A.Ground C.Conceptualize elaborate evaluate knowledge Course feed Group level tools Software: Collaborative Solo Collaborative Activity: Lecture Discussion Phototaking Blogging Discussion Wikiwork Multiple feeds Merged feeds Monitoring tools G.Monitor Tools used to merge multiple RSS feeds Figure 4. Socio-technological design of the course. The idea of making use of each others’ knowledge was operationalized in socio-technical design. It consisted of recurrent individual and collective phases in which students used multiple Web 2.0 tools and mobile phones in concert to perform designed tasks. Retrieved from: Jari Laru, Piia Näykki, Sanna Järvelä, Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context, The Internet and Higher Education, Available online 28 August 2011, ISSN 1096-7516, 10.1016/j.iheduc.2011.08.004.
  • 27. Figure 5. Pedagogical design of the course. Groups were required to complete a wiki project by the end of the semester. In order to complete the wiki project, students needed to participate in recurrent solo and collective phases mediated by the use of social software tools and face-to-face discussions in their respective phases. Jari Laru, Piia Näykki, Sanna Järvelä, Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context, The Internet and Higher Education, Available online 28 August 2011, ISSN 1096-7516, 10.1016/j.iheduc.2011.08.004.
  • 28. Social patterns in mobile technology mediated collaboration among members of the professional distance education community • Quantitative analysis of FLE3mobile’s log-files Methods SNA Social network analysis • (log file analyzer) Qualitative-Quantitative Interview analysis (SNA analysis) Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners Mann-whitney • Quantititative Mindmap analysis (pre-post-test) • Qualitative analysis of recorded argumentative U-test • discussions (Mann-whitney U-test) Qualitative analysis of the flyers (Mann-whitney U-test) Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context • Quantitative analysis of conceptual knowledge Bayes Classification analysis • test (normalized gain, t-test) Qualitative+Quantitative analysis of social software activities (Bayesian classification Dependency modeling analysis + Bayesian dependency modeling)
  • 29. Monimenetelmäinen (kokeileva) ote Osatutkimus I Osatutkimus II Osatutkimus III käsitetesti Kyselyt Kyselyt Haastattelut Ryhmähaastattelu Haastattelut Kyselyt Lehtiset Videoidut ryhmätilanteet Logidata (yksi sovellus) Nauhoitetut ryhmätilanteet Keskustelut logidata (useita sovelluksia) käsitekartat onlinedata (wikit, blogit etc) Käsitekarttojen Logidatan analyysi Bayes mallinnus, jonka tilastollinen analyysi, jonka avulla kyselydata, logidata Kevyt keskusteluanalyysi avulla ryhmät jaettiin ja käsitetesti kytkettiin huonosti ja hyvin Verkostoanalyysi (SNA) yhteen [kokeilu] menestyneisiin olemattoman vuorovaikutuksen Verkkoon tuotetun Ryhmätilanteiden ja materiaalin analysointi syiden etsimisessä lehtisten sisällönanalyysi (multilevel IA analysis) Haastattelut tukimateriaalina Mann-Whitney U-test haastatteluiden ja/tai hyvien ja huonojen ryhmätilanteiden ryhmien suoritusten analysointi vertailemiseksi LET - Oppimisen ja koulutusteknologian tutkimusyksikkö Jari Laru, 22.4.2009 29
  • 31. Overall, the analyses revealed nonparticipative behaviour within the online community. The social network analysis revealed structural holes and sparse collaboration among participants in the offline community. It was found that due to their separated practices in the offline community, they didn’t have a need for mobile collaboration tools in their practices.
  • 32. Although the results revealed several shortcomings in the types of argumentation... ….In general, the use of the mobile tool likely promoted important interaction during inquiry learning, but led to superficial epistemological quality in the knowledge claim messages.
  • 33. In our case, we found that using social software tools together to perform multiple tasks likely increased individual knowledge acquisition during the course. Bayesian classification analysis revealed that the best predictors of good learning outcomes were wiki-related activities.
  • 34. Social patterns in mobile technology mediated collaboration among members of the professional distance education community • Overall, the analyses revealed nonparticipative behaviour within the online community. The social network analysis revealed structural holes and sparse collaboration among participants in the offline community. Results • It was found that due to their separated practices in the offline community, they did not have a need for mobile collaboration tools in their practices. Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners • Although the results revealed several shortcomings in the types of argumentation, it could be established that differences between the top performers and low performers were statistically significant in terms of social modes of argumentation, the use of warrants in the mobile tool and in overall participation. • In general, the use of the mobile tool likely promoted important interaction during inquiry learning, but led to superficial epistemological quality in the knowledge claim messages. Supporting small-group learning using multiple Web 2.0 tools: A case study in the higher education context • Explorative Bayesian classification analysis revealed that the best predictors of good learning outcomes were wiki-related activities. • In general, the results indicated that interaction between individual and collective actions likely increased individual knowledge acquisition during the course.
  • 35. Similar • Cognitive tools; Generic cognitive tools • Mobile computer supported collaborative learning • Can be considered as example: development of ”mobile learning” (from past to today) • Design can be considered as example: learning from => learning with Different • Study 1 is socio-cultural (COP) while others are socio-cognitive • Methodological designs are quite different • No explicit design cycles from study 1 to study 3, instead studies are independent cases. Development cycles are in design etc.
  • 36. Collaborative learning, Cognitive tools Scaffolding ? ?
  • 37.
  • 38. Collaborative learning, Cognitive tools Scaffolding, Structuring idiosyncratic (very scripted (low stringent (high little coercion) coercion) coercion)
  • 39. Kiitos / Thank You! QUESTIONS? FEEDBACK? HTTP://WWW.MENDELEY.COM/PROFIL ES/JARI-LARU/