13. 60second
communications™
Targeting
• Demographics (e.g., HHI, age, etc.)
• Location (e.g., people in office
buildings, people in airports, people
near Philips Arena, etc.)
• Context (e.g., ESPN.com readers only,
NBA.com, etc.)
• Behaviors (e.g., engage with friends
on Facebook, play games on mobile
apps, etc.)
22. 60second
communications™
Tracking the Consumer Purchase
1. On Tim’s way to work, he sees an ad for your
brand on CNN.com via his smartphone.
2. At noon, he sees another ad for your brand
on ESPN.com via his tablet.
3. That afternoon, he sees an ad for your brand on
Fortune.com via his desktop.
4. That night, he purchases your product via phone,
website or at retail, but unlike other ad campaigns,
we can attribute his purchase to the specific
desktop and mobile ads he saw that day!
25. Engagement
• MediaPost reports that rich
media ads have an engagement
rate that’s 26 times greater than
traditional banner ads.
• Other studies indicate that the
engagement rate is a more
accurate measurement of a
campaign’s future success than
the click-through rate.
26. Mobile Advertising
• Sequential Ads: Ads scroll
horizontally to reveal a series of
sequential messages.
• Click-to-Expand: Expands to a
larger unit and stays expanded
until user closes the ad.
• Auto Expand: Delivers a sneak
peek of the ad for about one
second, then shrinks back to
the traditional size.
28. Mobile Advertising
• Native Ads: A growing trend and
possibly the future of the majority of
mobile advertising.
People view native ads 53% more than
banner ads.
70% of individuals want to learn about
products through content rather than
through traditional advertising.
32% of consumers said they would
share a native ad with friends and
family vs 19% for banner ads.
Source: Inc. Magazine
29. Mobile Advertising
• Store Locator: Presents the
nearest locations in Google,
Apple, or Bing Maps.
• Distance Locator: Drives
traffic to store locations by
showing the distance to the
nearest location.
30. Mobile Advertising
• Hotspot: Can be used to
highlight product features
or to provide interactive
messaging.
• Games: Leverages
games in order to
increase engagement.
31. Mobile Advertising
• Accelerometer: Engages a user
by tiling, turning or shaking.
• Swipe-to-Rotate: 360 degree view
of a product like a car, lawnmower
or sofa.
• In-Line Banner Video: Auto-plays
a short video clip.