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Designing with Personas

      General Assembly
 User Experience Design Class
            Three
Observations
• Share findings
• Scary parts?
• Questions?
Personas &
       Scenarios
Advanced Barbies for Design
       Excellence
Personas bring users into focus
“A persona is a user
archetype you can use to
help guide decisions
about product features,
navigation, interactions,
and even visual design.”
- Kim Goodwin, Cooper
WHY DO WE HAVE THEM?
The average user doesn’t
         exist.
But we can’t design for everyone
You are not the User

But you can play one on TV
Empathy & Insight
To remember all that research

MNEMONIC
Personas are a
representative behavior
and activity profile for a
    customer base.
Personas




           Form CarbonIQ , circa 200
An archetype




(i.e. model of a person, an ideal example)
BUT…




personas are more then just demographic information, a persona needs
       to capture the persons behaviour, belief and philosophy.
           More importantly their motivation or intentions.
We need to know what
they are…
Thinking




Doing
Thinking




Doing              Feeling
Thinking




Doing              Feeling
Thinking




Doing                      Feeling




        in order to build...
Thinking




Doing              Feeling




         Empathy
Thinking




Doing               Feeling




         Empathy


          Insight
Thinking




Doing                       Feeling




              Empathy


               Insight



        $   Opportunities
FOR EXAMPLE
Grace
   (62/ female/ widowed/ Little Rock, AR.)
   “I like playing my favorite games online, but if I
   can play with friends, well that’s even better!”

   Personal Background: Her husband has passed
   on. She has two grown kids, both of whom live far
   away. She misses the kids, but has a fairly large
   circle of friends that she spends time with.

   Technical Proficiency Profile: Limited. Can use her
   browser and her email. MS Word confuses her,
   and she doesn’t like using it. Doesn’t know what
   an OS is. Tends to click yes if the browser prompts
   her to do anything, and will click wildly until
   things work.
   History with Shockwave and/or AtomFilms: Plays
   crossword puzzles daily and saves them. Plays
   card games, PhotoJam, but is offended by South
   Park cartoons
   Shockwave’s opportunity: If Grace can be
   convinced to participate in community activities,
   she will become a loyal user of the site. She needs
   to be sheltered from the sick and twisted content,
Sarah
   (22/ female/ single/ Washington, DC.)
   “I like AtomFilms because it’s just about the films”

   Personal Background: Liberal arts education at
   college in the Midwest Just graduated and moved
   to DC. Has a dog Likes music and art. Went to
   Lilith Fair. Sends out mass emails about causes
   she cares about, or jokes.
    Profession: Editor for non-profit organization
   ($35K/yr)
   History with Shockwave and/or AtomFilms: First
   came to AtomFilms because she did a search on
   Sundance content. She’s heard about the merger
   with AtomFilms, and is very worried about
   AtomFilms losing its edge, or begin buried in the
   Shockwave.com site. She thinks some
   controversial material might be hidden if
   AtomFilm gets merged with Shockwave.
   Shockwave’s opportunity: If Shockwave can prove
   they are trustworthy enough to coax her into
   signing up, she will become a loyal visitor and
   shortlist subscriber. If she feels clicking through
   ads will help Shockwave support independent
   film, she will.
Scott
   (17/ male/ single/ Shaumburg, IL.)
   “I want something cool and really on the edge.
   Something you can’t get on TV”
   #2 most common user

   Profession: Full time student (studies exercise and
   sport science)
   Personal Background: Youngest kid in family of
   five. Likes to be seen as a little rebellious. Excited
   to be in college, but not really brave enough yet
   to actually do anything rebellious, so uses
   Internet to express his self-image.
   History with Shockwave and/or AtomFilms: he’s
   been to Shockwave a few times, and usually clicks
   games as soon as the navigation bar loads. He
   likes playing arcade games, and “shoot ‘em up’s.”
   Spend two hours playing “King of the Hill
   paintball” recently.
   Shockwave’s opportunity: he is already hanging
   out in the games section regularly. If shockwave
   can introduce him to it’s sick and twisted
   material, it can keep him on the website longer,
   and use his tendency to send out links to spread
Persona development

• How to create:
  • Summarize findings, distribute to stakeholders.
  • Hold a work session with stakeholders &
    development team to brainstorm personas.
  • Prioritize and cull lesser personas to develop
    primary and supporting personas.
Sort your findings
Write out everything you can think of that you observed on post its

5 MINUTES
Write out age(s), genders, ethnicities and other demographics

1 MINUTE
Make pseudo-people

10 MINUTES GROUP TOGETHER
LIKE
SHARE
Start adding depth to the personas

ENRICH
Frequency of Use




Weekly?       Daily          All the
                             time?
Capability
         Computer and IT experience




Novice                                Expert
Examples

                                Eats lunch at
Eats out with                    desk each
   clients                           day

                   Eats lunch
                   with team
Examples


 New dad,                        Family
  shares                        archivist
photos daily
                    Avoids
                 grandparents
Examples

                              Can find
                             browser if
Excel whiz
                              pressed

               Writes own
               SQL queries
From Todd Warfel’s Persona Talk http://www.slideshare.net/toddwarfel/data-driven-personas
CREATE DETAILS
[Persona’s name]
   [A tag line for the persona]
                                                                             A picture or photo
                                                                               of the persona
   About [Name]
   • Who are they?
   • What is their background?                                            “A quote the persona
                                                                               might say”
   • What is their context?
   • What’s important to them?                                       Key goals & needs
   • What are their pain points and                                  •    Goals
     frustrations?                                                   •    Motivations
                                                                     •    Drivers
                                                                     •    Needs

From An introduction to personas for technical authors by Neil Turner http://www.slideshare.net/neiljamesturner/an-
introduction-to-personas-for-technical-authors
They can be simple
You can make them very fancy




From Todd Warfel’s Persona Talk http://www.slideshare.net/toddwarfel/data-driven-personas
SANITY CHECK
Do I know people like this?

REAL?
Is it worth targeting them? Do I have information I can use to make
decisions?

USEFUL?
Have a made a dream user that isn’t common?

TOO USEFUL?
ROLE PLAY
REFINE FURTHER
Prioritize personas
Prioritization of Personas is essential

• To assure that design decisions don't become
generic in the face of too many audiences
• To allow for prioritization of research efforts
• to Create another filter by which feature level
prioritization can occur
secondary




primary


                      special
secondary




primary


                      special
Names Matter
• Think of your persona as a brand
• People are more likely to remember a
  memorable name e.g.
  – Phoebe the photographer
  – Stuart the student
  – Enrique the engineer
• Think memorable, but believable!
Photos of real people
   Toby
   The Cambridge new comer
   About Toby (28)
   • Currently lives in Cambridge with his
     girlfriend
   • Moved to Cambridge from London 6                                                       “I use the Internet for
     months ago                                                                                  everything”
   • Is an English & drama teacher at a
     Cambridge high school                                                             Key goals & needs
   • Is keen on making some new friends in                                             • To know where places
     Cambridge                                                                           are
   • Uses the Internet most days and will use                                          • To find out what is
     email and Facebook to keep in touch with                                            going on locally
     friends                                                                           • To make new fiends
From An introduction to personas for technical authors by Neil Turner http://www.slideshare.net/neiljamesturner/an-introduction-to-
personas-for-technical-authors
Choose thoughtfully
• A person photo should be:
  –   A good size
  –   A head shot
  –   Natural, not too staged
  –   Royalty free
• Some good websites for finding photos are:
  –   Flickr
  –   Stock.xchng
  –   Fotolia
  –   Google images
EXERCISE: ADD DETAIL
TIPS AND TRICKS
Keep Alive
I’m worried about
Sandy. Can she use
   the profile?
Omit needless words
• Only include information that is important
  when it comes to designing for that person
• Throw away any superfluous information
  (unless of course it impacts the design) e.g.
  – Their favourite film
  – What car they drive
  – Who their best friend is
Don’t reinvent for every project
Use personas
• Keep them near

  • Hang them on your wall
  • Make poster, placemats, puppets
  • Role-play personas
  • Evaluate with them
From Steve Mulder’s The User is Always right http://www.slideshare.net/MulderMedia/the-user-
is-always-right-making-personas-work-for-your-site
From Todd Warfel’s Persona Talk http://www.slideshare.net/toddwarfel/data-driven-personas
THE PROBLEM WITH PERSONAS
I’ve never been a big
believer in personas.
They’re artificial,
abstract, and fictitious.
I don’t think you can
build a great product
for a person that
doesn’t exist. And I
definitely don’t think
you can build a great
product based on a
composite sketch of 10
different people all
rolled into one (or two
or three)
Personas Don’t

“ Personas don’t talk back. Personas can’t
answer questions. Personas don’t have opinions.
Personas can’t tell you when something just
doesn’t feel right. Personas can’t tell you when a
sentence doesn’t make sense. Personas don’t
get frustrated. Personas aren’t pressed for time.
Personas aren’t moody. Personas can’t click
things. Personas can’t make mistakes. Personas
can’t make value judgments. Personas don’t use
products. Personas aren’t real.
Designing with what you’ve learned

• Persona Scenarios – the power of story telling

  • Get your personas out
  • Tell ideal user experience for one persona
  • Adjust for business constraints
  • Build for this scenario
Example Persona Scenario
From Steve Mulder’s The User is Always right http://www.slideshare.net/MulderM
user-is-always-right-making-personas-work-for-your-site
Homework
• Clean, complete, good looking personas
• Initial Interview script for business

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Designing with Personas

  • 1. Designing with Personas General Assembly User Experience Design Class Three
  • 2. Observations • Share findings • Scary parts? • Questions?
  • 3. Personas & Scenarios Advanced Barbies for Design Excellence
  • 4. Personas bring users into focus
  • 5. “A persona is a user archetype you can use to help guide decisions about product features, navigation, interactions, and even visual design.” - Kim Goodwin, Cooper
  • 6. WHY DO WE HAVE THEM?
  • 7. The average user doesn’t exist. But we can’t design for everyone
  • 8. You are not the User But you can play one on TV
  • 10. To remember all that research MNEMONIC
  • 11. Personas are a representative behavior and activity profile for a customer base.
  • 12. Personas Form CarbonIQ , circa 200
  • 13. An archetype (i.e. model of a person, an ideal example)
  • 14. BUT… personas are more then just demographic information, a persona needs to capture the persons behaviour, belief and philosophy. More importantly their motivation or intentions.
  • 15. We need to know what they are…
  • 17. Thinking Doing Feeling
  • 18. Thinking Doing Feeling
  • 19. Thinking Doing Feeling in order to build...
  • 20. Thinking Doing Feeling Empathy
  • 21. Thinking Doing Feeling Empathy Insight
  • 22. Thinking Doing Feeling Empathy Insight $ Opportunities
  • 24.
  • 25. Grace (62/ female/ widowed/ Little Rock, AR.) “I like playing my favorite games online, but if I can play with friends, well that’s even better!” Personal Background: Her husband has passed on. She has two grown kids, both of whom live far away. She misses the kids, but has a fairly large circle of friends that she spends time with. Technical Proficiency Profile: Limited. Can use her browser and her email. MS Word confuses her, and she doesn’t like using it. Doesn’t know what an OS is. Tends to click yes if the browser prompts her to do anything, and will click wildly until things work. History with Shockwave and/or AtomFilms: Plays crossword puzzles daily and saves them. Plays card games, PhotoJam, but is offended by South Park cartoons Shockwave’s opportunity: If Grace can be convinced to participate in community activities, she will become a loyal user of the site. She needs to be sheltered from the sick and twisted content,
  • 26. Sarah (22/ female/ single/ Washington, DC.) “I like AtomFilms because it’s just about the films” Personal Background: Liberal arts education at college in the Midwest Just graduated and moved to DC. Has a dog Likes music and art. Went to Lilith Fair. Sends out mass emails about causes she cares about, or jokes. Profession: Editor for non-profit organization ($35K/yr) History with Shockwave and/or AtomFilms: First came to AtomFilms because she did a search on Sundance content. She’s heard about the merger with AtomFilms, and is very worried about AtomFilms losing its edge, or begin buried in the Shockwave.com site. She thinks some controversial material might be hidden if AtomFilm gets merged with Shockwave. Shockwave’s opportunity: If Shockwave can prove they are trustworthy enough to coax her into signing up, she will become a loyal visitor and shortlist subscriber. If she feels clicking through ads will help Shockwave support independent film, she will.
  • 27. Scott (17/ male/ single/ Shaumburg, IL.) “I want something cool and really on the edge. Something you can’t get on TV” #2 most common user Profession: Full time student (studies exercise and sport science) Personal Background: Youngest kid in family of five. Likes to be seen as a little rebellious. Excited to be in college, but not really brave enough yet to actually do anything rebellious, so uses Internet to express his self-image. History with Shockwave and/or AtomFilms: he’s been to Shockwave a few times, and usually clicks games as soon as the navigation bar loads. He likes playing arcade games, and “shoot ‘em up’s.” Spend two hours playing “King of the Hill paintball” recently. Shockwave’s opportunity: he is already hanging out in the games section regularly. If shockwave can introduce him to it’s sick and twisted material, it can keep him on the website longer, and use his tendency to send out links to spread
  • 28. Persona development • How to create: • Summarize findings, distribute to stakeholders. • Hold a work session with stakeholders & development team to brainstorm personas. • Prioritize and cull lesser personas to develop primary and supporting personas.
  • 30. Write out everything you can think of that you observed on post its 5 MINUTES
  • 31. Write out age(s), genders, ethnicities and other demographics 1 MINUTE
  • 32. Make pseudo-people 10 MINUTES GROUP TOGETHER LIKE
  • 33. SHARE
  • 34. Start adding depth to the personas ENRICH
  • 35. Frequency of Use Weekly? Daily All the time?
  • 36. Capability Computer and IT experience Novice Expert
  • 37. Examples Eats lunch at Eats out with desk each clients day Eats lunch with team
  • 38. Examples New dad, Family shares archivist photos daily Avoids grandparents
  • 39. Examples Can find browser if Excel whiz pressed Writes own SQL queries
  • 40. From Todd Warfel’s Persona Talk http://www.slideshare.net/toddwarfel/data-driven-personas
  • 42. [Persona’s name] [A tag line for the persona] A picture or photo of the persona About [Name] • Who are they? • What is their background? “A quote the persona might say” • What is their context? • What’s important to them? Key goals & needs • What are their pain points and • Goals frustrations? • Motivations • Drivers • Needs From An introduction to personas for technical authors by Neil Turner http://www.slideshare.net/neiljamesturner/an- introduction-to-personas-for-technical-authors
  • 43. They can be simple
  • 44. You can make them very fancy From Todd Warfel’s Persona Talk http://www.slideshare.net/toddwarfel/data-driven-personas
  • 46. Do I know people like this? REAL?
  • 47. Is it worth targeting them? Do I have information I can use to make decisions? USEFUL?
  • 48. Have a made a dream user that isn’t common? TOO USEFUL?
  • 52. Prioritization of Personas is essential • To assure that design decisions don't become generic in the face of too many audiences • To allow for prioritization of research efforts • to Create another filter by which feature level prioritization can occur
  • 53. secondary primary special
  • 54. secondary primary special
  • 55. Names Matter • Think of your persona as a brand • People are more likely to remember a memorable name e.g. – Phoebe the photographer – Stuart the student – Enrique the engineer • Think memorable, but believable!
  • 56. Photos of real people Toby The Cambridge new comer About Toby (28) • Currently lives in Cambridge with his girlfriend • Moved to Cambridge from London 6 “I use the Internet for months ago everything” • Is an English & drama teacher at a Cambridge high school Key goals & needs • Is keen on making some new friends in • To know where places Cambridge are • Uses the Internet most days and will use • To find out what is email and Facebook to keep in touch with going on locally friends • To make new fiends From An introduction to personas for technical authors by Neil Turner http://www.slideshare.net/neiljamesturner/an-introduction-to- personas-for-technical-authors
  • 57. Choose thoughtfully • A person photo should be: – A good size – A head shot – Natural, not too staged – Royalty free • Some good websites for finding photos are: – Flickr – Stock.xchng – Fotolia – Google images
  • 60. Keep Alive I’m worried about Sandy. Can she use the profile?
  • 61. Omit needless words • Only include information that is important when it comes to designing for that person • Throw away any superfluous information (unless of course it impacts the design) e.g. – Their favourite film – What car they drive – Who their best friend is
  • 62. Don’t reinvent for every project
  • 63. Use personas • Keep them near • Hang them on your wall • Make poster, placemats, puppets • Role-play personas • Evaluate with them
  • 64. From Steve Mulder’s The User is Always right http://www.slideshare.net/MulderMedia/the-user- is-always-right-making-personas-work-for-your-site
  • 65. From Todd Warfel’s Persona Talk http://www.slideshare.net/toddwarfel/data-driven-personas
  • 66. THE PROBLEM WITH PERSONAS
  • 67. I’ve never been a big believer in personas. They’re artificial, abstract, and fictitious. I don’t think you can build a great product for a person that doesn’t exist. And I definitely don’t think you can build a great product based on a composite sketch of 10 different people all rolled into one (or two or three)
  • 68. Personas Don’t “ Personas don’t talk back. Personas can’t answer questions. Personas don’t have opinions. Personas can’t tell you when something just doesn’t feel right. Personas can’t tell you when a sentence doesn’t make sense. Personas don’t get frustrated. Personas aren’t pressed for time. Personas aren’t moody. Personas can’t click things. Personas can’t make mistakes. Personas can’t make value judgments. Personas don’t use products. Personas aren’t real.
  • 69. Designing with what you’ve learned • Persona Scenarios – the power of story telling • Get your personas out • Tell ideal user experience for one persona • Adjust for business constraints • Build for this scenario
  • 71. From Steve Mulder’s The User is Always right http://www.slideshare.net/MulderM user-is-always-right-making-personas-work-for-your-site
  • 72. Homework • Clean, complete, good looking personas • Initial Interview script for business

Notas del editor

  1. Elementary my dear Watson!
  2. A group doesn’t just have to be a demographic group. It could be based around similar attitudes, level of engagement, behaviour etc…
  3. A group doesn’t just have to be a demographic group. It could be based around similar attitudes, level of engagement, behaviour etc…
  4. Comedy names, such as ‘Miguel the Mexican’ are best avoided, as are celebrity names, such as ‘Jo Lo’ or ‘Madonna’
  5. Comedy names, such as ‘Miguel the Mexican’ are best avoided, as are celebrity names, such as ‘Jo Lo’ or ‘Madonna’
  6. If you’re designing a computer system to be used in schools, don’t base your personas on characters from Grange Hill!!!
  7. The last example is from a company that used to send their personas birthday cards and would receive holiday postcards from their personas. It’s all about getting people regularly thinking about their users.
  8. These are some persona cards that were created to help everyone get to know the personas. You can see some information about the persona on the back of each card, together with what is important to them and a good quote.