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Lean
Prototyping
 For Startups

                Original iPod Prototype
What this talk
  is about
Who am I?
2 short stories
    about
 prototyping
A picture
is worth a
 thousand
    words
             A prototype
             is worth a
             thousand
             pictures
What's a
prototype?
Early version
of an idea
Te s t a ble
     Early version
     of an idea
This is not
a prototype
This is not
a prototype
This is
Why Prototype?
To answer
questions



and generate new ones
Validate your
assumptions
compare
alternatives
Fail
early d
    an y
      ea pl
   ch
To Visualize
your ideas
To Visualize
your ideas
and share them
with others
To Visualize
    your ideas
    and share them
    with others
Team                 users
   investors   clients
So you    till you
Fake it   make it
What makes
  a good
Prototype?
Quick
You can create multiple versions fast
      and iterate even faster!
Cheap
You wouldn't mind throwing it away and
        starting all over again
Favorites   Check-in
           Chat
Pictures




       Minimal
           Contains only
           core features
Testable
You can put it in front of people and have them
                    try it out

     (instead of just telling them about it)
Measurable
You can get the numbers behind
what's working and what's not.
And hopefully fun to create and use
How I Do
Rapi d + Cheap

Prototyping*
      *Without writing code
1
Plan
Define stories,
and identify tasks
Create a user
flow diagram
Sketch rough
interface screens


              Photo courtesy of StevenVanwel on Flickr
2
Build
    Photo courtesy of Mr. T in DC on Flickr
Decide what you
want to prototype
 Which questions do you want to answer?
Main screen




  Login screen




Design main screens
Create UI states
                 Update Status




Profile pop-up                   highlight update
Add user interaction
3
Test
Test several
 prototypes
  To get objective feedback
Decide what
to measure
  To get accurate feedback
Choose the
right users
  To get relevant feedback
Ask them to
think aloud
  To get constant feedback
Interview them
   at the end
   To get even more feedback
4
Refine
Discuss results
with your team
Integrate findings
Test again
with users
5
Share
Have your
team play
with the
prototype,
instead of
writing long
specification
documents
Wh yIp  roto type
 wi th Ke ynote
Design tool
   without
feature creep
clickable
      Fast            Slow
Low fidelity           High fidelity

      Proto types
Basic
    shapes
The ones you need, without the distraction of
                      the ones you don't need
Alignment
and
Snapping
Copy Style




Visual             K                L




styles             K                L


   Quickly share styles across shapes
Master
slides
- Less copy/paste

- Update multiple pages with a
single change
Hyperlinks
 Add user interaction without writing code
Slide
Transitions
Export
Hyperlinks are preser ved!
Test on
Device
Without doing any extra work
Works with
Adobe suite
   Copy
   Paste
Embed product
 demos within
your presentations
And it costs
less than $20
Fi reho se D emo
lden Rule s for
5 Go
     Pro toty ping
Lean
Don't fall in love with
  your early ideas
If you can't play with
 it, it's still a fantasy
EVERYTHING
is an experiment
Favor kaizen over
   perfection
Be a good
storyteller
Tha nk y ou!
    Questions

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