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design + art + science,
and demoscene
Tomasz Bednarz (aka Warlock)
27th February 2015 @ QUT
about me
• born in Poland, generation x
• nickname/handle: warlock
• groups: amnesty, absence, defame
• coder (assembler x86)
• swapper
• designer
• organised demoscene parties
• Delirium 1996
• Gravity 1997 and 1998
• General Probe 1998
• game developer
• computational research scientist
what do you know about demoscene?
everything starts with a pixel
demoscene
demoscene was born in the computer
underground, and demos are the product of
extreme programming and self-expression
in europe everybody c++
second reality by future crew 1993
click
demo
• real-time procedural visualisations (not
pre-rendered animations!)
• executable
• limited in size
• 256b, 512b, 1k, 4k, 64k, floppy+
• platforms
• atari, c64, amiga, pc, web
• process
• group gathering
• music before demo
• demo before music
• code tricks to achieve impossible
Revolt by Amnesty, 1996
click
demoscene party
https://www.youtube.com/watch?v=T9veAl8LZDo <— Intel Outside 2
competitions
• only new productions
• no commercial or stolen material (your
own graphics, music and code)
• categories
• demo como
• intro compo (4k, 64k)
• four-channel music comp
• multi-channel music compo
• animation
• pixel graphics
• crazy-demo compo
https://github.com/tomaszbednarz/farmer4k
pouet.net
some old-school tools (PC)
• Fasttracker2
• Autodesk Animator
• Autodesk 3D Studio
• Lightwave
• Turbo Assembler
• Watcom C/C++
• Volcov Commander
• Pov-Ray
• Turbo/Borland Pascal
• Photoshop
do you remember hercules?
voodka by absence 1996
• team work: 2 coders, musician, 2 pixel
artists
• music done in Fastracker2
• graphics done in Autodesk Animator in
mode 13h (320x200x256)
• 3D models in Autodesk 3D Studio, and
Volkov Commander
• code done in pure assembler, protected
mode EOS v3.02
• energy drink used: carrot juice
• linking and design took ~1 week
• total executable size ~800kb
https://github.com/tomaszbednarz/demoscene-absence-voodka
click
how big is 4k
The house stood on a slight rise just on the edge of the village. It stood on its own and looked over a broad spread of West Country farmland. Not a remarkable house
(4122 characters)
elevated
• platform: windows
• type: PC 4k
• Release: Breakpoint 2009
• Ranked 1st
click
Still-minus 2 >> Intrinsic Gravity / Visit nvScene 2015
for Under Construction 2014
Credits
pixtur >> design / programming
hoffman >> soundtrack
made with tooll2 developed by cynic, pirx, and pixtur
uses directx, .net4.0, bass, newtonsoft json, sharpdx
Comments
Since I spent all my colors for our last nvScene release I wanted to play around with 2d-black-white
op-art again. Something like a remake of "Beta" without being bound to a single artist. Obviously I
used quite a bit of references, esp. Andy Gilmore, Sergi Delgado, Armin Hofmann, and many
others.
Hope to see you all at nvScene 2015!
demoscene invitations
click
zines
• demoscene magazines delivered on
floppy disks, spread by groups’
swappers
• articles from demosceners on
various topics
• reviews of productions
• code tricks
• even sexy stories
• adverts of groups, people
• izwiestja #2 released as a joke
• budyn released after merger of
amnesty and adrar design
1995
1996
1996 1997
nie! by amnesty 1998
• team work at camping side
• music done with Fasttracker2
• graphics in hi-color 16-bit
• 3d models in 3D Studio
• Code in assembly but called from
Watcom C/C++ 10.0
• Linking and design took ~4 days
• Other technologies:
• video compressor
• flares click
timeless mercury
revision 2014
click
asd spin
assembly 2011
click
Amiga Amiga Amiga
• released in 1987
• motorola 68000 CPU, 7.16Mhz
• memory 512 kB 150ns
• 4x 8-bit channel PCM at max 28
kHz with 6-bit volume in stereo
Nexus7 by Andromeda
The Party 1994
Rink a Dink by Lemon
Revision 2013
click
click
conclusions
demoscene = four hats
art science
design engineering
stanford bunny
demoscene and science
thank you

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Design + Art + Science in the Demoscene

  • 1. design + art + science, and demoscene Tomasz Bednarz (aka Warlock) 27th February 2015 @ QUT
  • 2. about me • born in Poland, generation x • nickname/handle: warlock • groups: amnesty, absence, defame • coder (assembler x86) • swapper • designer • organised demoscene parties • Delirium 1996 • Gravity 1997 and 1998 • General Probe 1998 • game developer • computational research scientist
  • 3. what do you know about demoscene?
  • 5. demoscene demoscene was born in the computer underground, and demos are the product of extreme programming and self-expression
  • 6.
  • 8. second reality by future crew 1993 click
  • 9. demo • real-time procedural visualisations (not pre-rendered animations!) • executable • limited in size • 256b, 512b, 1k, 4k, 64k, floppy+ • platforms • atari, c64, amiga, pc, web • process • group gathering • music before demo • demo before music • code tricks to achieve impossible Revolt by Amnesty, 1996 click
  • 11. competitions • only new productions • no commercial or stolen material (your own graphics, music and code) • categories • demo como • intro compo (4k, 64k) • four-channel music comp • multi-channel music compo • animation • pixel graphics • crazy-demo compo https://github.com/tomaszbednarz/farmer4k
  • 13. some old-school tools (PC) • Fasttracker2 • Autodesk Animator • Autodesk 3D Studio • Lightwave • Turbo Assembler • Watcom C/C++ • Volcov Commander • Pov-Ray • Turbo/Borland Pascal • Photoshop
  • 14. do you remember hercules?
  • 15. voodka by absence 1996 • team work: 2 coders, musician, 2 pixel artists • music done in Fastracker2 • graphics done in Autodesk Animator in mode 13h (320x200x256) • 3D models in Autodesk 3D Studio, and Volkov Commander • code done in pure assembler, protected mode EOS v3.02 • energy drink used: carrot juice • linking and design took ~1 week • total executable size ~800kb https://github.com/tomaszbednarz/demoscene-absence-voodka click
  • 16. how big is 4k The house stood on a slight rise just on the edge of the village. It stood on its own and looked over a broad spread of West Country farmland. Not a remarkable house (4122 characters)
  • 17. elevated • platform: windows • type: PC 4k • Release: Breakpoint 2009 • Ranked 1st click
  • 18. Still-minus 2 >> Intrinsic Gravity / Visit nvScene 2015 for Under Construction 2014 Credits pixtur >> design / programming hoffman >> soundtrack made with tooll2 developed by cynic, pirx, and pixtur uses directx, .net4.0, bass, newtonsoft json, sharpdx Comments Since I spent all my colors for our last nvScene release I wanted to play around with 2d-black-white op-art again. Something like a remake of "Beta" without being bound to a single artist. Obviously I used quite a bit of references, esp. Andy Gilmore, Sergi Delgado, Armin Hofmann, and many others. Hope to see you all at nvScene 2015! demoscene invitations click
  • 19. zines • demoscene magazines delivered on floppy disks, spread by groups’ swappers • articles from demosceners on various topics • reviews of productions • code tricks • even sexy stories • adverts of groups, people • izwiestja #2 released as a joke • budyn released after merger of amnesty and adrar design 1995 1996 1996 1997
  • 20. nie! by amnesty 1998 • team work at camping side • music done with Fasttracker2 • graphics in hi-color 16-bit • 3d models in 3D Studio • Code in assembly but called from Watcom C/C++ 10.0 • Linking and design took ~4 days • Other technologies: • video compressor • flares click
  • 23. Amiga Amiga Amiga • released in 1987 • motorola 68000 CPU, 7.16Mhz • memory 512 kB 150ns • 4x 8-bit channel PCM at max 28 kHz with 6-bit volume in stereo
  • 24. Nexus7 by Andromeda The Party 1994 Rink a Dink by Lemon Revision 2013 click click
  • 26. demoscene = four hats art science design engineering
  • 29.